![]() To a large extent, this should come as no surprise. It takes everything that made the original series great - the stealth and the inventive kills, basically - and shrinks it down into bite-sized chunks tailor-made for gaming on the go. It’s basically the perfect Hitman game on the Vita. ![]() Because if any of these non-existent games were half as good as Hitman GO is on the Vita, I suspect that the handheld’s audience would’ve been substantially bigger than it turned out to be.Įven without thinking of these alternate timelines, however, I’m incredibly glad Hitman GO: Definitive Edition exists. This comes back to Hitman GO because the Definitive Edition’s arrival on the Vita has me thinking about some amazing alternate timeline wherein the Vita was home to games that played around with franchises’ expectations, that captured the spirits of the originals while branching out into different genres and directions. PS Vita diehards may recall not only Ken Levine standing on an E3 stage and promising a Bioshock game on Sony’s handheld, but also a few years later, when he revealed that he even had a vision of how the game would’ve looked: a Final Fantasy Tactics-style game set in pre-fall Rapture. ![]() In a roundabout way, Hitman GO makes me a little sad that Bioshock never made it to the Vita.
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